Knowledge base › Combat
States
States are laid by spells, creature abilities, potions and some weapons. In their own frame a player sees all their states as icons with seconds. Blessing and curse are seen above the head: a golden halo and a black cloud with violet rain. They undo each other: a blessing on the cursed first lifts the curse.
| State | Effect | Lasts | From |
|---|---|---|---|
| Air Protection +25 | 20 min | ||
| Damage 15 / 1.5 s | 6 s | – | |
| Damage Dealt ×1.3 | 20 min | ||
| – | 1.5 s | ||
| Movement Speed ×0.6 | 5 s | – | |
| Mana Regeneration +180 | 5 s | ||
| Mana Regeneration +400 | 5 s | ||
| Mana Regeneration +60 | 5 s | ||
| Mana Regeneration +800 | 5 s | ||
| Damage Dealt ×0.7 | 30 s | ||
| Incapacitated | 2 s | – | |
| Earth Protection +25 | 20 min | ||
| Fire Protection +25 | 20 min | ||
| Attack Speed ×1.3; Movement Speed ×1.15 | 10 s | ||
| Damage 15 / 2 s | 8 s | – | |
| Movement Speed ×0.5; Attack Speed ×0.8 | 5 s | – | |
| Invisible | 10 s | ||
| Health Regeneration +180 | 5 s | ||
| Health Regeneration +400 | 5 s | ||
| Health Regeneration +60 | 5 s | ||
| Health Regeneration +800 | 5 s | ||
| Damage 15 / 2 s | 8 s | – | |
| Movement Speed ×1.3; Attack Speed ×1.2 | 20 min | ||
| Revealed | 3 s | ||
| Health Regeneration +60; Armour +45; Incapacitated | 15 s | ||
| Armour +22.5 | 20 min | ||
| Armour +30; Attack Speed ×1.1 | 12 s | ||
| Water Protection +25 | 20 min |