Knowledge base › Getting started
Controls
Mouse
- Left click on the ground – walk there. A click on a rock, a roof or a fence leads to the nearest place beside it where one can stand.
- Left click on an enemy – attack: the hero walks into weapon range and strikes until the target is dead. Over an enemy the cursor becomes a sword.
- Left click on a townsperson, chest or bag – talk, open, pick up.
- Ctrl + click – attack someone who is not an enemy (where heroes may fight).
- Click on your own or another hero – pick them as your “friend”: helping spells land on them.
- Wheel – zoom the camera in or out.
Keyboard
| Key | What it does |
|---|---|
| W A S D | Direct movement |
| Q / E | Turn the camera |
| 1 … 0, −, = | Upper row of the spell bar |
| F1 … F12 | Lower row of the bar |
| T | Auto-attack on or off |
| H | Return to town |
| C | Hero sheet |
| I | Bag |
| B | Spellbook |
| J | Quest journal |
| Enter | Write in the chat |
| Escape | Cancel aiming, close a window, menu |
Aiming
Spells cast “on the ground” (walls, the cloud, teleport) first show their shape on the ground and the line of their range. A left click or the same key again casts; a right click or Escape cancels. A place out of reach or out of sight is marked red. Teleport by its key goes at once to where the cursor is.
Radar
A click or a drag on the radar (the round minimap) moves the camera there, not the hero – to look around. A right click on the radar or any order to the hero brings the camera back.